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Using the 30–60–90 Framework for Design Critique

A design critique is a means for a designer to update stakeholders, and peers, on their progress. They should explain the business and user goals and present a design intended to meet these or solve a problem, along with the rationale behind it. Design critiques are about critiquing the product, not the designer.

Design critique helps us:

Understand whether or not the intended goals of a product are met Understand where to focus our energy to improve the design Deliver great designs and an even better solution.

How to Give Great Design Critique

Talk about strengths

Separate like/hate from good/bad and consider product goals over personal opinions

Ask questions

Don’t try to design a better solution on the spot

Let the designer guide you

The 30–60–90 Framework

What’s this 30–60–90 thing? What level of feedback should I give you at each stage? Is this feedback OK?

30% — A rough idea

60% — A first draft of a set concept

90% — A last check before development

Posted on April 21, 2020






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