Using the 30–60–90 Framework for Design Critique
A design critique is a means for a designer to update stakeholders, and peers, on their progress. They should explain the business and user goals and present a design intended to meet these or solve a problem, along with the rationale behind it. Design critiques are about critiquing the product, not the designer.
Design critique helps us:
Understand whether or not the intended goals of a product are met Understand where to focus our energy to improve the design Deliver great designs and an even better solution.
How to Give Great Design Critique
Talk about strengths
Separate like/hate from good/bad and consider product goals over personal opinions
Ask questions
Don’t try to design a better solution on the spot
Let the designer guide you
The 30–60–90 Framework
What’s this 30–60–90 thing? What level of feedback should I give you at each stage? Is this feedback OK?
30% — A rough idea
60% — A first draft of a set concept
90% — A last check before development
Posted on April 21, 2020